Chris Woody Woodruff<p>After years of C#, I decided to take on Rust.</p><p>Why? For the challenge. For the ownership model. For the pain.</p><p>This is the beginning of my journey into a language that doesn't hold your hand.</p><p>Read it here:<br><a href="https://woodruff.dev/why-rust-a-c-developers-journey-begins/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">woodruff.dev/why-rust-a-c-deve</span><span class="invisible">lopers-journey-begins/</span></a></p><p><a href="https://mastodon.social/tags/RustLang" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>RustLang</span></a> <a href="https://mastodon.social/tags/CSharp" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>CSharp</span></a> <a href="https://mastodon.social/tags/DotNet" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>DotNet</span></a> <a href="https://mastodon.social/tags/LearnRust" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>LearnRust</span></a> <a href="https://mastodon.social/tags/RustForCSharpDevs" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>RustForCSharpDevs</span></a></p>