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#vfx

4 posts4 participants0 posts today
Dr. Fortyseven 🥃 █▓▒░<p>BL Creative's work rebuilding the much maligned <a href="https://defcon.social/tags/VFX" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>VFX</span></a> for Star Trek V is not just incredible, but very faithful to the film's existing visual style. </p><p>How Paramount/CBS doesn't write up a contract with fan creators like this and make their efforts into official restorations is beyond me. What, you don't like money now?</p><p>It's THAT good.</p><p><a href="https://www.youtube.com/@blcreative" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="">youtube.com/@blcreative</span><span class="invisible"></span></a></p><p><a href="https://defcon.social/tags/startrek" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>startrek</span></a></p>
Stefan Ihringer<p>I took another look at the progress of xSTUDIO, the media player and review application for <a href="https://mograph.social/tags/VFX" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>VFX</span></a>. Seems like development is taking place not on their github but at internally at <a href="https://mograph.social/tags/DNEG" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>DNEG</span></a>. There is a development branch that got a few massive commits this year to sync it with their internal codebase.</p><p>Has anybody tried it yet or managed to compile it? It would be great to replace the Foundry's Hiero/Nuke Studio or the dog slow RV player...</p><p><a href="https://github.com/AcademySoftwareFoundation/xstudio" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/AcademySoftwareFoun</span><span class="invisible">dation/xstudio</span></a></p><p><a href="https://mograph.social/tags/xstudio" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>xstudio</span></a> <a href="https://mograph.social/tags/ASWF" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ASWF</span></a> <a href="https://mograph.social/tags/VFXpipeline" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>VFXpipeline</span></a></p>
Lucas Janin 🇨🇦🇫🇷<p>Trim, trim, trim… <br>My demo reel for 2025 is now more dynamic. I reduced the duration from 4:26 to 3:28. Removing some sentimental shots was challenging, but I feel better about it now. I made basic sound edits to ensure the video and audio are synchronized. It will be online soon.</p><p><a href="https://mastodon.social/tags/vfx" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>vfx</span></a></p>
pafurijaz<p>Left: Cycles render. Right: Latest <a href="https://mastodon.social/tags/LuxCoreRender" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>LuxCoreRender</span></a> (now stable on <a href="https://mastodon.social/tags/Linux" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Linux</span></a> + NVIDIA GPU after years of issues!). Goodbye crashes, hello experiments! 🎨 Next up: caustics! 🔥 Now is actively developed a new course.😍 <a href="https://mastodon.social/tags/opensource" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>opensource</span></a> <a href="https://mastodon.social/tags/3D" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>3D</span></a> <a href="https://mastodon.social/tags/VFX" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>VFX</span></a> <a href="https://mastodon.social/tags/b3d" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>b3d</span></a><br><a href="https://github.com/LuxCoreRender/BlendLuxCore/releases" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/LuxCoreRender/Blend</span><span class="invisible">LuxCore/releases</span></a></p>