Fuuuck. Real missed opportunity to push my T4T Wastelands mod yesterday. Oh well, #transgender people exist every day, so I'll share it now. Lmao. #tdov #fallout
Tale of Two Wastelands more like T4T Wastelands

Fuuuck. Real missed opportunity to push my T4T Wastelands mod yesterday. Oh well, #transgender people exist every day, so I'll share it now. Lmao. #tdov #fallout
Tale of Two Wastelands more like T4T Wastelands
Morning Folks. I was all over the place this weekend, from wrapping up my RF Scavenger and hitting 100 in #PathOFExile, exploring very British #Fallout with #Atomfall, diving into #HeroSiege for the first time, and then allowing my brainworms to convince me to start a Storm Brand Surfcaster.
Atomfall, Hero Siege, and SurfBrand
https://aggronaut.com/2025/03/31/atomfall-hero-siege-and-surfbrand/
It was the year of the first wrist mounted computer.
[Photo was taken in John Mastodon's computer laboratory. The subject is believed to be "Pip" Boyer, the developer of the first portable computer.]
Pupdate! #fallout #falloutnewvegas #falloutmodding
Notable changes:
- Recipe overhaul, conditioning some but allowing them to be crafted if the player has the item, changing subcategories, etc.
- Snowglobes overhaul, the display stand is now an activator that lets you place snowglobes like bobbleheads but you don't lose out on rewards unless you can't get to Marilyn for some reason, and DLC snowglobes now act like base game snowglobes.
- More scripts changed to use form lists, like Sierra Petrovita and quantums, Zip and plain nuka-colas (who can accept ice cold nuka cola now thanks to this), and the Warmonger perk (which now also gives the bio gas canister schematic thanks to this).
- Fixed custom activator prompts to make use of both lines in the UI, placing the first word (or more based on certain ones) in the first line with the rest in the second. Makes activators like eggs and harvestables look much more integrated in the game.
- Traps overhaul, now instant-disarm on activate, makes heavy use of custom activate prompt to indicate in the ui if activating disarms or rearms thanks to the above ui fix. The skill requirement corner message has also been changed to look similar to the one with lockpicking and hacking.
- Added patches for some popular vanilla+ compilations like EVEM, EDEM, and Goodies.
https://www.nexusmods.com/newvegas/mods/90124
https://mod.pub/falloutnv/240-pibers-unofficial-patch
Latest titles joining the #GOG Preservation Program:
F.E.A.R. Platinum
#SilentHill 4: The Room
#Fallout 2
#DeusEx GOTY Ed.
#AloneInTheDark 1, 2 and 3
#VampireTheMasquerade - Redemption
#Ultima Series (from 1-8)
#WingCommander 1 + 2
#TombRaider games (Anniversary, Legend, Underworld)
...and more besides these!
The whole announcement video made by GOG is here, and you should 𝘥𝘦𝘧𝘪𝘯𝘪𝘵𝘦𝘭𝘺 watch it, its so well made:
I'm finally playing the Companion and Thieves Guild quest lines in Skyrim and it's crazy. Companions want you to pledge your soul to Hircine. Thieves Guild wants you to pledge your soul to Nocturnal. Where's the "Yeah no. I'm good" option that lets me keep my soul while continuing the quest?
I think every game should have a Yes Man option like New Vegas so that at any point in a quest you can just bail without leaving the quest unresolved.
lmao using fake title but keeping the lightning in the letter O so that no one has any doubts about what the show they're filming actually is