#SteamSpringSale is Here! Get Smells Like Burnt Rubber for 50% Off!
Get it on #Steam https://store.steampowered.com/app/2194840/Smells_Like_Burnt_Rubber/
I've wanted to create a remake of this game for a long time.
Should I share some of the mockups I've made?
Did you ever play it?
New milestone with 200+ outstanding wishes on Steam for my upcoming game!
This is a big day for Orion's End. I can finally announce that I received funding from Screen Australia to dedicate more of my time to developing the game. It is really exciting.
To celebrate, here's a new trailer showing all new content from the game. The Steam page has also been updated to reflect the current state of progress.
#indiegame #pixelart #scifi #cozy #videogames #spacesim #cozygame #indiedev
Blobun is OUT NOW! Touch every tile and get your slime all over 140 stages in this casual puzzle game! A curious rabbit girl gets turned into slime, and now she and her girlfriend are trying to undo it. Will they succeed?
Did a little pause menu work, adding checkmarks so you can see what you've accomplished so far. Technically the list is incomplete because of the way I'm building it (sub areas are not included). So that's a problem to resolve eventually.
Our RELEASE DATE ANNOUNCEMENT trailer is live on YouTube!! We're only ~2 months away from the full launch of our squad-based strategy heist RPG!
https://www.youtube.com/watch?v=5cumHBWrUGE
Check it out and please like it, share it, and comment on it to help us out.
Soft launched Cake Cat: All Caked Up on Lexaloffle! Gonna let it rest for a week while I create cover art for the usual sites. If you'd like to give it a play before it's released on Itch or Newgrounds, check it out!
Played my game from a fresh save and collected all the things to see how much content I've made so far...it took me about 21 minutes lol. Granted I'm fast because I know where it all is and am pretty good with movement, but still.
My benchbark is a game that would take me, the dev, at least a couple hours to complete. If I can get enough content to last me that long, it should last a normal player a decent chunk longer. But man...it's kinda insane how little actual playtime all that level modeling and scripting creates.
This was one of the first posts about Awita 2 years ago when development had just started and I had only done a few mechanics, and sometimes it seems like it takes forever
https://store.steampowered.com/app/2382240/Awita_Journey_of_Hope/
J'ai un collègue qui vient de lancer son blog !
Ça parle de développement de jeux vidéo du point de vu d'un développeur indé solo et des technologies derrière (#Godot, #Blender).
Son premier article "Ode à la caméra fixe et aux contrôles du tank" est dispo par là si vous êtes curieux :
https://j-ponzo.github.io/posts/i_love_fixed_cams/
Bonne lecture !
Lots of tweaking in the rendering pipeline this week. Increased render size to 640x360 and put animations on a global timer to reduce pixelation artifacts. Added halos to lights and increased the influence of light color on the final outcome.
#screenshotsaturday #gamedev #indiedev #pixelart
I'm gonna make a point to take it easier with these dailies because I keep overestimating how much I can do in half a day lol #CharacterCreator @pixel_dailies
you can check it out for yourself here: https://pixelberk.itch.io/bunny-face
Network coding is challenging - especially testing as a solo #indiedev.
Luckily, I have some amazing friends helping out! Yesterday, we were hunting down some of those network bugs and putting them to rest.
Hey! Mini Medieval is one bundle away from it's goal!
These goals help me keep building out my series, with new updates and expansions!
More Below!
Slowly making more progress on this level. Been feeling a little less inspired for creating unique challenges this time around, but also accepting the fact that's okay.
Honestly, this project is really trying to be bigger than I can chew on, and I'm forcing myself to let it be smaller and inevitably get the feedback that it's too short or not as engaging as a mainline 3D platformer. And like...yeah, of course it's not going to be. I'm one person. I'd rather it be mediocre and done than never finished.